Alrighty... this one took me a week to come up with... yeah I know, it's not much. I'll explain why this took a week for me to figure out. The short answer is that I got hung up on details until I decided... fuck it. That certainly doesn't explain much so I think you'll be needing the long answer.

#### The long answer

If you recall in my last post, I had figured out the size of my planet and the ratio of land versus water and how many continents it would have and a rough estimate of the square miles of each continent... Yep, that all happened.

So I fired up Fractal Mapper and started messing around with the software, trying to bend it to my will. I found that you could put hexes directly on the map which I thought was rad, but what was even more rad was that I could define how big the hexes are based on miles. SWEET! That made me think that I could measure how big each continent is by measuring how many square miles there is per hex and then adding them altogether so I can make them a semi accurate based on the last post's measurements.

Well that's what I thought at least... and I'm sure that statement is true, but I couldn't figure out how to make that happen in Fractal Mapper. I had kind of hoped that I could just enter in the square miles of the landmass that I wanted to create and Fractal Mapper would spit some shape out that would roughly be that size... nope.com. Mind you, I didn't read that it could online or anything (I don't want to misrepresent their product), it was just something I assumed or dreamed it could do. No biggie.

That led me down this path over at The Welsh Piper. This guy had figured out the square miles of each hex based some math voodoo that my A.D.D. didn't have time to figure out. His hex map templates were very handy to help steer me in the right direction, but I got lazy (FUCK IT!). That's when I started doing this...

Yep, that's me figuring out prime numbers. Why you ask? I needed to figure out what the length and width of my map would be based on the square miles of the planet and I didn't know what the easy math solution was to find that answer, so I came up with the junior high math version of finding my values. PRIME NUMBERS! That's what the top and right part of this picture is showing me figuring out. Funny thing, I actually went and figured out EXACTLY how big it should be... and then I just rounded the numbers off to make it even (FUCK IT!). Go math!

With that data figured out, I input the values into Fractal Mapper and made the hexes 25 miles across and did some more dumb math to find out that there are 4114 hexes on this map. Now again, I went back to Welsh Piper's hex voodoo math and tried to figure out the size of continents gave myself a headache... so I did more prime number math (represented in the lower left hand side of the picture above). Knowing that I wanted Remus to be two thirds water, I multiplied 4114 by .33 and got 1358. So now I have 1358 hexes of land to fill on this map. I then split 1358 into three not so equal numbers and broke them down into prime numbers so I could figure out roughly how many hexes to draw the land masses by width and length. The picture at the top is the results of all of that.

For the next Remus mapping post, I want to start fleshing out one of the continents and start placing city and town locations based on work that I did following the Medieval Demographics site.